The Steamroller Programming Language

During my research I haven't found any popular language with enough features for table driven programming to define the borders of the paradigm. The Steamroller programming language is trying to inspire new languages in a new direction with the beginners in mind using methods from human compute...

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Bibliographic Details
Main Author: Forsgren Piuva, David
Format: Others
Language:English
Published: Uppsala universitet, Institutionen för informationsteknologi 2014
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-233384
Description
Summary:During my research I haven't found any popular language with enough features for table driven programming to define the borders of the paradigm. The Steamroller programming language is trying to inspire new languages in a new direction with the beginners in mind using methods from human computer interaction. The resulting langauge is close to Basic (1964) and D (2001). The syntax is mostly inherited from Basic and purity levels are close to D. The main feature in the written part of the language is table style enumerations. Graphical overview of projects makes it easy to prevent cyclic dependencies before they are created. Graphical code generating languages for data flow graphs and state machines are parts of the language as a whole to allow extremely complex systems to be displayed as something trivial that everyone can understand. After having implemented and used the table feature, other imperative languages started to feel obsolete, repetitive and annoying to use because the table feature opened a new path to simpler and safer code that I did not see before.