Adobe Flash Professional for iOS Game Development : A Feasible and Viable Alternative to Xcode?

The smartphone operating system iOS is the second highest ranked after Android. The apps in App Store and Google Play combined consist of 70-80 % games, which are the primary entertainment applications. Many developers are learning game development or refreshing their skills to profit on this trend....

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Bibliographic Details
Main Author: Svantro, Leila
Format: Others
Language:English
Published: Uppsala universitet, Institutionen för informationsteknologi 2014
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-226569
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spelling ndltd-UPSALLA1-oai-DiVA.org-uu-2265692014-06-19T05:04:41ZAdobe Flash Professional for iOS Game Development : A Feasible and Viable Alternative to Xcode?engSvantro, LeilaUppsala universitet, Institutionen för informationsteknologi2014The smartphone operating system iOS is the second highest ranked after Android. The apps in App Store and Google Play combined consist of 70-80 % games, which are the primary entertainment applications. Many developers are learning game development or refreshing their skills to profit on this trend. The problem statements are: is it viable and feasible to use Adobe Flash Professional (AFP) for the iOS game development compared to Xcode and could AFP be used exclusively for iOS game development? Information on both IDEs has been analyzed. Furthermore, implementations and code comparisons have been made. The results and analysis shows differences regarding expenses while possibilities for developing the same kind of games essentially are equivalent. The conclusions are that AFP is a viable IDE for iOS game development in the aspect of possibilities. It is not feasible on a long-term basis when considering the expenses however it could be feasible on a short-term basis depending on the developer’s requirements of extension and Mac OS for App Store publishing. AFP is not able to be used exclusively for the iOS game development if publishing  to the App Store is a requirement however it is if publishing  is restricted to single devices. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-226569IT ; 14 028application/pdfinfo:eu-repo/semantics/openAccess
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language English
format Others
sources NDLTD
description The smartphone operating system iOS is the second highest ranked after Android. The apps in App Store and Google Play combined consist of 70-80 % games, which are the primary entertainment applications. Many developers are learning game development or refreshing their skills to profit on this trend. The problem statements are: is it viable and feasible to use Adobe Flash Professional (AFP) for the iOS game development compared to Xcode and could AFP be used exclusively for iOS game development? Information on both IDEs has been analyzed. Furthermore, implementations and code comparisons have been made. The results and analysis shows differences regarding expenses while possibilities for developing the same kind of games essentially are equivalent. The conclusions are that AFP is a viable IDE for iOS game development in the aspect of possibilities. It is not feasible on a long-term basis when considering the expenses however it could be feasible on a short-term basis depending on the developer’s requirements of extension and Mac OS for App Store publishing. AFP is not able to be used exclusively for the iOS game development if publishing  to the App Store is a requirement however it is if publishing  is restricted to single devices.
author Svantro, Leila
spellingShingle Svantro, Leila
Adobe Flash Professional for iOS Game Development : A Feasible and Viable Alternative to Xcode?
author_facet Svantro, Leila
author_sort Svantro, Leila
title Adobe Flash Professional for iOS Game Development : A Feasible and Viable Alternative to Xcode?
title_short Adobe Flash Professional for iOS Game Development : A Feasible and Viable Alternative to Xcode?
title_full Adobe Flash Professional for iOS Game Development : A Feasible and Viable Alternative to Xcode?
title_fullStr Adobe Flash Professional for iOS Game Development : A Feasible and Viable Alternative to Xcode?
title_full_unstemmed Adobe Flash Professional for iOS Game Development : A Feasible and Viable Alternative to Xcode?
title_sort adobe flash professional for ios game development : a feasible and viable alternative to xcode?
publisher Uppsala universitet, Institutionen för informationsteknologi
publishDate 2014
url http://urn.kb.se/resolve?urn=urn:nbn:se:uu:diva-226569
work_keys_str_mv AT svantroleila adobeflashprofessionalforiosgamedevelopmentafeasibleandviablealternativetoxcode
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