Life Is Strange a mediated game reception analysis

In this essay a mediated video game reception of the game Life Is Strange is made, with the purpose of examining the players' meaning-making processes from a gender perspective. The materials of this essay consist of videos from six different YouTube channels where each player film themselves w...

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Bibliographic Details
Main Author: Mänder, Leili
Format: Others
Language:English
Published: Stockholms universitet, Etnologi 2017
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:su:diva-147340