Persuasiva spel: Ett medium med spännande möjligheter : Procedurell retorik i två svenska opinionsbildande datorspel
This essay is about the principles and rules that control persuasive computer games. The term persuasive games mean computer games, video games and other similar artifacts that are produced to shape opinion. The rhetorical scholar Ian Bogost at Georgia Tech claims that this kind of games mainly get...
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Format: | Others |
Language: | Swedish |
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Södertörns högskola, Institutionen för kommunikation, medier och it
2011
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-9781 |