What makes a good loser? : An Ethnographic Study of Toxic Behaviors in Competitive Multiplayer Games
Over the past decades, the scholarly discourse of violent video games as a possible influence for aggressive behaviors has gained much attention, primarily relying on the content of such games. This study aims to explore the environment of competitive multiplayer gaming interms of technicality (e.g....
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Format: | Others |
Language: | English |
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Södertörns högskola, Medie- och kommunikationsvetenskap
2020
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-41218 |