SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft

This quantitative study examines to what extent online games motivates students. It is based on a quantitative method such as a questionaire where students and teachers have answered questions about which teaching methods that motivate student the most. The study shows that onlinegames motivate chil...

Full description

Bibliographic Details
Main Author: Nordin, Annika
Format: Others
Language:Swedish
Published: Södertörns högskola, Lärarutbildningen 2017
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-34021
id ndltd-UPSALLA1-oai-DiVA.org-sh-34021
record_format oai_dc
spelling ndltd-UPSALLA1-oai-DiVA.org-sh-340212018-01-09T05:03:53ZSO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet MinecraftsweNordin, AnnikaSödertörns högskola, Lärarutbildningen2017Inner and External motivationTeaching methods and OnlinegamesInre och yttre motivationundervisningsmetod och onlinespelSocial SciencesSamhällsvetenskapThis quantitative study examines to what extent online games motivates students. It is based on a quantitative method such as a questionaire where students and teachers have answered questions about which teaching methods that motivate student the most. The study shows that onlinegames motivate children, especially boys. However, they do not motivate them more than learning by doing experiments and pracitical work, such as arts and craft. Moreover, the study shows that the teachers are aware of what kind of teaching that motivates the students the most and also that the teachers in general play an important part in order for the students to feel motivated in the classroom. The conclusion of this study is that teaching using a veriaty of methods where students can connect the information they learn to their own reality and envoriment is the kind of teching that motivates them the most. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-34021application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language Swedish
format Others
sources NDLTD
topic Inner and External motivation
Teaching methods and Onlinegames
Inre och yttre motivation
undervisningsmetod och onlinespel
Social Sciences
Samhällsvetenskap
spellingShingle Inner and External motivation
Teaching methods and Onlinegames
Inre och yttre motivation
undervisningsmetod och onlinespel
Social Sciences
Samhällsvetenskap
Nordin, Annika
SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft
description This quantitative study examines to what extent online games motivates students. It is based on a quantitative method such as a questionaire where students and teachers have answered questions about which teaching methods that motivate student the most. The study shows that onlinegames motivate children, especially boys. However, they do not motivate them more than learning by doing experiments and pracitical work, such as arts and craft. Moreover, the study shows that the teachers are aware of what kind of teaching that motivates the students the most and also that the teachers in general play an important part in order for the students to feel motivated in the classroom. The conclusion of this study is that teaching using a veriaty of methods where students can connect the information they learn to their own reality and envoriment is the kind of teching that motivates them the most.
author Nordin, Annika
author_facet Nordin, Annika
author_sort Nordin, Annika
title SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft
title_short SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft
title_full SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft
title_fullStr SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft
title_full_unstemmed SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft
title_sort so - undervisning och onlinespel : en studie av onlinespels påverkan på elevers motivation genom exemplet minecraft
publisher Södertörns högskola, Lärarutbildningen
publishDate 2017
url http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-34021
work_keys_str_mv AT nordinannika soundervisningochonlinespelenstudieavonlinespelspaverkanpaeleversmotivationgenomexempletminecraft
_version_ 1718603167471501312