SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft
This quantitative study examines to what extent online games motivates students. It is based on a quantitative method such as a questionaire where students and teachers have answered questions about which teaching methods that motivate student the most. The study shows that onlinegames motivate chil...
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Södertörns högskola, Lärarutbildningen
2017
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ndltd-UPSALLA1-oai-DiVA.org-sh-340212018-01-09T05:03:53ZSO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet MinecraftsweNordin, AnnikaSödertörns högskola, Lärarutbildningen2017Inner and External motivationTeaching methods and OnlinegamesInre och yttre motivationundervisningsmetod och onlinespelSocial SciencesSamhällsvetenskapThis quantitative study examines to what extent online games motivates students. It is based on a quantitative method such as a questionaire where students and teachers have answered questions about which teaching methods that motivate student the most. The study shows that onlinegames motivate children, especially boys. However, they do not motivate them more than learning by doing experiments and pracitical work, such as arts and craft. Moreover, the study shows that the teachers are aware of what kind of teaching that motivates the students the most and also that the teachers in general play an important part in order for the students to feel motivated in the classroom. The conclusion of this study is that teaching using a veriaty of methods where students can connect the information they learn to their own reality and envoriment is the kind of teching that motivates them the most. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-34021application/pdfinfo:eu-repo/semantics/openAccess |
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Swedish |
format |
Others
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Inner and External motivation Teaching methods and Onlinegames Inre och yttre motivation undervisningsmetod och onlinespel Social Sciences Samhällsvetenskap |
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Inner and External motivation Teaching methods and Onlinegames Inre och yttre motivation undervisningsmetod och onlinespel Social Sciences Samhällsvetenskap Nordin, Annika SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft |
description |
This quantitative study examines to what extent online games motivates students. It is based on a quantitative method such as a questionaire where students and teachers have answered questions about which teaching methods that motivate student the most. The study shows that onlinegames motivate children, especially boys. However, they do not motivate them more than learning by doing experiments and pracitical work, such as arts and craft. Moreover, the study shows that the teachers are aware of what kind of teaching that motivates the students the most and also that the teachers in general play an important part in order for the students to feel motivated in the classroom. The conclusion of this study is that teaching using a veriaty of methods where students can connect the information they learn to their own reality and envoriment is the kind of teching that motivates them the most. |
author |
Nordin, Annika |
author_facet |
Nordin, Annika |
author_sort |
Nordin, Annika |
title |
SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft |
title_short |
SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft |
title_full |
SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft |
title_fullStr |
SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft |
title_full_unstemmed |
SO - undervisning och onlinespel : En studie av onlinespels påverkan på elevers motivation genom exemplet Minecraft |
title_sort |
so - undervisning och onlinespel : en studie av onlinespels påverkan på elevers motivation genom exemplet minecraft |
publisher |
Södertörns högskola, Lärarutbildningen |
publishDate |
2017 |
url |
http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-34021 |
work_keys_str_mv |
AT nordinannika soundervisningochonlinespelenstudieavonlinespelspaverkanpaeleversmotivationgenomexempletminecraft |
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1718603167471501312 |