Navigating using 360° Panoramic Video : Design Challenges and Implications

In recent years, technological developments have led to the emergence of 360°. Google Street Map has provided panoramic imagery for a number of years, where users can immerse themselves and pan around in scenarios and follow streets of their liking, familiarizing and navigating themselves with the l...

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Bibliographic Details
Main Author: Ulenius, Magnus
Format: Others
Language:English
Published: Södertörns högskola, Medieteknik 2017
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-32915
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spelling ndltd-UPSALLA1-oai-DiVA.org-sh-329152018-01-14T05:13:36ZNavigating using 360° Panoramic Video : Design Challenges and ImplicationsengUlenius, MagnusSödertörns högskola, Medieteknik2017immersive videopresenceimmersionhead-mounted display360 videoNavigationHuman Computer InteractionMänniska-datorinteraktion (interaktionsdesign)In recent years, technological developments have led to the emergence of 360°. Google Street Map has provided panoramic imagery for a number of years, where users can immerse themselves and pan around in scenarios and follow streets of their liking, familiarizing and navigating themselves with the location. However, this service supports neither video nor moving imagery. This paper explores the use of 360° panoramic videos as a navigation aid on two different platforms as well as consider more subjective perspectives from potential users. The study is conducted through a set of interviews and a focus group where the findings reveal a number of design challenges concerning the development of a navigational system based on 360° panoramic videos. Based on these findings, design challenges are presented and later summarized as three design recommendations; 1) Design for navigation in a panoramic scenery, 2) Support overview and traditional navigation, 3) Support custom tailored features and content. The studies also suggest that the use of a head-mounted display (HMD) increase the feeling of presence which is beneficial for navigational purposes however, the users in this study preferred the mobile device based on practicality.  Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-32915application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language English
format Others
sources NDLTD
topic immersive video
presence
immersion
head-mounted display
360 video
Navigation
Human Computer Interaction
Människa-datorinteraktion (interaktionsdesign)
spellingShingle immersive video
presence
immersion
head-mounted display
360 video
Navigation
Human Computer Interaction
Människa-datorinteraktion (interaktionsdesign)
Ulenius, Magnus
Navigating using 360° Panoramic Video : Design Challenges and Implications
description In recent years, technological developments have led to the emergence of 360°. Google Street Map has provided panoramic imagery for a number of years, where users can immerse themselves and pan around in scenarios and follow streets of their liking, familiarizing and navigating themselves with the location. However, this service supports neither video nor moving imagery. This paper explores the use of 360° panoramic videos as a navigation aid on two different platforms as well as consider more subjective perspectives from potential users. The study is conducted through a set of interviews and a focus group where the findings reveal a number of design challenges concerning the development of a navigational system based on 360° panoramic videos. Based on these findings, design challenges are presented and later summarized as three design recommendations; 1) Design for navigation in a panoramic scenery, 2) Support overview and traditional navigation, 3) Support custom tailored features and content. The studies also suggest that the use of a head-mounted display (HMD) increase the feeling of presence which is beneficial for navigational purposes however, the users in this study preferred the mobile device based on practicality. 
author Ulenius, Magnus
author_facet Ulenius, Magnus
author_sort Ulenius, Magnus
title Navigating using 360° Panoramic Video : Design Challenges and Implications
title_short Navigating using 360° Panoramic Video : Design Challenges and Implications
title_full Navigating using 360° Panoramic Video : Design Challenges and Implications
title_fullStr Navigating using 360° Panoramic Video : Design Challenges and Implications
title_full_unstemmed Navigating using 360° Panoramic Video : Design Challenges and Implications
title_sort navigating using 360° panoramic video : design challenges and implications
publisher Södertörns högskola, Medieteknik
publishDate 2017
url http://urn.kb.se/resolve?urn=urn:nbn:se:sh:diva-32915
work_keys_str_mv AT uleniusmagnus navigatingusing360panoramicvideodesignchallengesandimplications
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