Sites of Knowledge : Knowledge Processes in Online Communities

The aim of this study is to examine knowledge processes in online spaces. It focuses on threeparticular cases: the Bonfireside Chat podcast, the community around the computer game Europa Universalis 4, and the Supernatural fandom. By applying the frameworks of Wenger’s (1998) communities of practice...

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Main Author: Schmidt, Marcus
Format: Others
Language:English
Published: Örebro universitet, Institutionen för humaniora, utbildnings- och samhällsvetenskap 2016
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-51304
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spelling ndltd-UPSALLA1-oai-DiVA.org-oru-513042018-02-09T05:16:44ZSites of Knowledge : Knowledge Processes in Online CommunitiesengSchmidt, MarcusÖrebro universitet, Institutionen för humaniora, utbildnings- och samhällsvetenskap2016Communities of practiceeducationEuropa Universalis 4fan fictionfandommemespodcastingsocial mediaSupernaturalPedagogyPedagogikThe aim of this study is to examine knowledge processes in online spaces. It focuses on threeparticular cases: the Bonfireside Chat podcast, the community around the computer game Europa Universalis 4, and the Supernatural fandom. By applying the frameworks of Wenger’s (1998) communities of practice and Hall’s (1980) modes of reading, it examines how these spaces and their communities engage with their respective media artifacts. It concludes thatthese processes display high levels of complexity and literacy, and that a deeper understanding of such processes is useful in developing future educational efforts, online as well as offline. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-51304application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language English
format Others
sources NDLTD
topic Communities of practice
education
Europa Universalis 4
fan fiction
fandom
memes
podcasting
social media
Supernatural
Pedagogy
Pedagogik
spellingShingle Communities of practice
education
Europa Universalis 4
fan fiction
fandom
memes
podcasting
social media
Supernatural
Pedagogy
Pedagogik
Schmidt, Marcus
Sites of Knowledge : Knowledge Processes in Online Communities
description The aim of this study is to examine knowledge processes in online spaces. It focuses on threeparticular cases: the Bonfireside Chat podcast, the community around the computer game Europa Universalis 4, and the Supernatural fandom. By applying the frameworks of Wenger’s (1998) communities of practice and Hall’s (1980) modes of reading, it examines how these spaces and their communities engage with their respective media artifacts. It concludes thatthese processes display high levels of complexity and literacy, and that a deeper understanding of such processes is useful in developing future educational efforts, online as well as offline.
author Schmidt, Marcus
author_facet Schmidt, Marcus
author_sort Schmidt, Marcus
title Sites of Knowledge : Knowledge Processes in Online Communities
title_short Sites of Knowledge : Knowledge Processes in Online Communities
title_full Sites of Knowledge : Knowledge Processes in Online Communities
title_fullStr Sites of Knowledge : Knowledge Processes in Online Communities
title_full_unstemmed Sites of Knowledge : Knowledge Processes in Online Communities
title_sort sites of knowledge : knowledge processes in online communities
publisher Örebro universitet, Institutionen för humaniora, utbildnings- och samhällsvetenskap
publishDate 2016
url http://urn.kb.se/resolve?urn=urn:nbn:se:oru:diva-51304
work_keys_str_mv AT schmidtmarcus sitesofknowledgeknowledgeprocessesinonlinecommunities
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