A CROSS-SECTIONAL STUDY OFCORRELATION BETWEEN VIOLENTVIDEO GAMES EXPOSURE, AGGRESSIVE AND IMPULSIVEBEHAVIOR IN THAILAND GAMERCOMMUNITY

Violent video games have been questioned in its influence toward violence and aggressivebehavior in nowadays especially with adolescents and young adults which usually spend theirtime playing games more than other activity. The aim of this research is to find a correlationbetween violent video games...

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Bibliographic Details
Main Author: Ajavakom, Natnida
Format: Others
Language:English
Published: Malmö universitet, Malmö högskola, Institutionen för kriminologi (KR) 2020
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-39130
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Summary:Violent video games have been questioned in its influence toward violence and aggressivebehavior in nowadays especially with adolescents and young adults which usually spend theirtime playing games more than other activity. The aim of this research is to find a correlationbetween violent video games exposure, aggressive behavior and self-control in an individual toanswer the question that “Is playing violent video games can lead a person to be more violence,aggressive and lack of self-control more than it should be?” The research will be studied with351 people in the Thailand Gamer Community. An aggressive behavior and impulsive behaviorwill be look into by self-questionnaire: Buss – Perry aggression questionnaire: BPAQ – ShortForm to measure aggressive behavior, the short version of the Self-Control Scale to measure animpulsive behavior and for a violent video games exposure, it will be measured by the time thatparticipants playing video games and how violent it exposure to violent video games andaggressive behavior but the results only show a slightly correlation between these two variables.Nevertheless, the results show no correlation between violent video games exposure andimpulsive behavior.