Visual Attention in Level Design for a 3D Adventure Platform Game- Analyzing Visual Cues in a 3D Environment
Studying the field of visual attention in the context of games can help level designers to make the players feel more immersed and increase the general enjoyment of a game. With the help of visual cues, the designers are able to lead the players through the levels without breaking the aesthetics of...
Main Authors: | , |
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Format: | Others |
Language: | English |
Published: |
Malmö universitet, Fakulteten för teknik och samhälle (TS)
2018
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Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:mau:diva-20738 |