Does dynamic compression impact how well the player tracks multiple targets in a FPS game
When navigating a spatially immersive environment like a game, sound can be used to get anapproximate direction and distance of objects, like targets headed for the player. Game sounddesigners can use this knowledge to create interactions. However, processing sound mightalso interfere with players’...
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Format: | Others |
Language: | English |
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Luleå tekniska universitet, Medier, ljudteknik och teater
2019
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-73281 |