Does dynamic compression impact how well the player tracks multiple targets in a FPS game

When navigating a spatially immersive environment like a game, sound can be used to get anapproximate direction and distance of objects, like targets headed for the player. Game sounddesigners can use this knowledge to create interactions. However, processing sound mightalso interfere with players’...

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Bibliographic Details
Main Author: Liljeblad, Hugo
Format: Others
Language:English
Published: Luleå tekniska universitet, Medier, ljudteknik och teater 2019
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:ltu:diva-73281