Summary: | This project is an exploration of practices around the critical raw materialcobalt, it’s history, and current relevance in Swedish discourse. Critical raw materials are identified by the European Commission as materials of high importance to the EU’s economic system as well as the high risks related to their supply and production. As the demand for cobalt grows due to it’s usefulness in rechargeable batteries in for example smartphones, laptops and electric cars, the metal is predicted to become scarce in a near future. In Sweden there is a discourse on whether or not to mine for cobalt, among other earth elements, locally, and the industry is lookingfor ways to recycle old rechargeable batteries at larger scales to secure the resource. The criticality of cobalt does not only concern supply and economic importance however. In Congo some mines have been reported to still be dug by hand, under extremely poor conditions and risking the health and safety of the workers, as well as the surrounding societies. Through a critical research and design process these topics are explored alongside the more locally known use of cobalt oxide as a vibrant blue colour pigment for ceramics and glass. With the process I aim to create a design that engages with the criticality as well as a designerly fascinationwith the material. The end result being a speculative design fiction of the mythological creature cobelt, and how complex narratives can be unearthed in craft based practice.
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