GPU Implementation of the Particle Filter

This thesis work analyses the obstacles faced when adapting the particle filtering algorithm to run on massively parallel compute architectures. Graphics processing units are one example of massively parallel compute architectures which allow for the developer to distribute computational load over h...

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Bibliographic Details
Main Author: Gebart, Joakim
Format: Others
Language:English
Published: Linköpings universitet, Reglerteknik 2013
Subjects:
C++
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-94190