Adaptive Hardware-accelerated Terrain Tessellation

In this master thesis report, a scheme for adaptive hardware terrain tessellation is presented. The scheme uses an offline processing approach where a height map is analyzed in terms of curvature and the result is stored in a resource called density map. This density map is then bound as a resource...

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Bibliographic Details
Main Author: Cervin, Albert
Format: Others
Language:English
Published: Linköpings universitet, Medie- och Informationsteknik 2012
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-91334