Development of a Pick-Up-And-Play Gamification Geography Game for Learnability
Gamification, immersion and flow are well known within game design, and more frequently considered within the development of educational applications. The simplicity and comprehensibility of an educational game can result into improved learning and a more enjoyable experience, as the focus on the ga...
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Format: | Others |
Language: | English |
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Linköpings universitet, Institutionen för datavetenskap
2020
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-171698 |