A Toolset for Qualitative Dataset Generation of Virtual Reality Environment User Interaction

Virtual reality (VR) is a medium of human interaction which is becoming more popular by the day in today's technological advancements. The applications are being developed at the same rate as the technology itself and we have only seen the start of the possible benefits it could bring society....

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Bibliographic Details
Main Authors: Roos, Daniel, Aaro, Gustav
Format: Others
Language:English
Published: Linköpings universitet, Institutionen för datavetenskap 2018
Subjects:
VR
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-148667
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spelling ndltd-UPSALLA1-oai-DiVA.org-liu-1486672021-04-27T05:29:29ZA Toolset for Qualitative Dataset Generation of Virtual Reality Environment User InteractionengEtt verktyg för generering av kvalitativa dataset om användarinteraktion i virtuella miljöerRoos, DanielAaro, GustavLinköpings universitet, Institutionen för datavetenskapLinköpings universitet, Institutionen för datavetenskap2018VROculusUnityvisibleobjectstoolsetdatasetuser-interactionuserinteractionInteraction TechnologiesInteraktionsteknikVirtual reality (VR) is a medium of human interaction which is becoming more popular by the day in today's technological advancements. The applications are being developed at the same rate as the technology itself and we have only seen the start of the possible benefits it could bring society. As the technology advances it will gain a lot of trust, and the potential use cases of virtual environments will be allowed to become more complex. Already today, they often involve network streaming components which often has very strict optimization requirements in order to be able to run in real-time with minimal delay under normal network conditions. In order to reach the required optimizations it is important to understand how users interact with such virtual environments. To support and facilitate the understanding of this kind of interaction we have developed a method for creating qualitative datasets containing extensive information about the 3D scene as well as the sensor data from the head-mounted display (HMD). We then apply this method to create a sample dataset from a virtual 3D environment and try to analyze the data collected through some simple methods for demonstrational purposes. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-148667application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language English
format Others
sources NDLTD
topic VR
Oculus
Unity
visible
objects
toolset
dataset
user-interaction
user
interaction
Interaction Technologies
Interaktionsteknik
spellingShingle VR
Oculus
Unity
visible
objects
toolset
dataset
user-interaction
user
interaction
Interaction Technologies
Interaktionsteknik
Roos, Daniel
Aaro, Gustav
A Toolset for Qualitative Dataset Generation of Virtual Reality Environment User Interaction
description Virtual reality (VR) is a medium of human interaction which is becoming more popular by the day in today's technological advancements. The applications are being developed at the same rate as the technology itself and we have only seen the start of the possible benefits it could bring society. As the technology advances it will gain a lot of trust, and the potential use cases of virtual environments will be allowed to become more complex. Already today, they often involve network streaming components which often has very strict optimization requirements in order to be able to run in real-time with minimal delay under normal network conditions. In order to reach the required optimizations it is important to understand how users interact with such virtual environments. To support and facilitate the understanding of this kind of interaction we have developed a method for creating qualitative datasets containing extensive information about the 3D scene as well as the sensor data from the head-mounted display (HMD). We then apply this method to create a sample dataset from a virtual 3D environment and try to analyze the data collected through some simple methods for demonstrational purposes.
author Roos, Daniel
Aaro, Gustav
author_facet Roos, Daniel
Aaro, Gustav
author_sort Roos, Daniel
title A Toolset for Qualitative Dataset Generation of Virtual Reality Environment User Interaction
title_short A Toolset for Qualitative Dataset Generation of Virtual Reality Environment User Interaction
title_full A Toolset for Qualitative Dataset Generation of Virtual Reality Environment User Interaction
title_fullStr A Toolset for Qualitative Dataset Generation of Virtual Reality Environment User Interaction
title_full_unstemmed A Toolset for Qualitative Dataset Generation of Virtual Reality Environment User Interaction
title_sort toolset for qualitative dataset generation of virtual reality environment user interaction
publisher Linköpings universitet, Institutionen för datavetenskap
publishDate 2018
url http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-148667
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