Supporting Pre-Production in Game Development : Process Mapping and Principles for a Procedural Prototyping Tool

Game development involves both traditional software activities combined with creative work. As a result, game design practices are characterized by an extensive process of iterative development and evaluation, where prototyping is a major component to test and evaluate the player experience. Content...

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Bibliographic Details
Main Author: Hollstrand, Paulina
Format: Others
Language:English
Published: KTH, Skolan för elektroteknik och datavetenskap (EECS) 2020
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-273926