Supporting Pre-Production in Game Development : Process Mapping and Principles for a Procedural Prototyping Tool
Game development involves both traditional software activities combined with creative work. As a result, game design practices are characterized by an extensive process of iterative development and evaluation, where prototyping is a major component to test and evaluate the player experience. Content...
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Format: | Others |
Language: | English |
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KTH, Skolan för elektroteknik och datavetenskap (EECS)
2020
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-273926 |