In pursuit of consumer-accessible augmented virtuality

This project is an examination of the possibility of using existing software to develop Virtual Reality (VR) software that includes key aspects of objects in a user’s surroundings into a virtual environment, producing Augmented Virtuality (AV). A defining limitation is the requirement that the softw...

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Bibliographic Details
Main Author: Berggrén, Rasmus
Format: Others
Language:English
Published: KTH, Skolan för datavetenskap och kommunikation (CSC) 2017
Subjects:
VR
MR
AV
SfM
MVS
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-209548