An Evaluation of Interactors' Gaze-to-Object Mapping Performance in 3D Virtual Environments
Affordable and relatively accurate eye trackers are becoming more accessible for the mainstream user, consequently opening up new opportunities for utilizing eye gaze in interactive real-time applications. When extending gaze data from an eye tracker into real-time rendered 3D virtual environments,...
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Format: | Others |
Language: | English |
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KTH, Skolan för datavetenskap och kommunikation (CSC)
2016
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-192297 |