An Evaluation of Interactors' Gaze-to-Object Mapping Performance in 3D Virtual Environments

Affordable and relatively accurate eye trackers are becoming more accessible for the mainstream user, consequently opening up new opportunities for utilizing eye gaze in interactive real-time applications. When extending gaze data from an eye tracker into real-time rendered 3D virtual environments,...

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Bibliographic Details
Main Author: Schön, Martin
Format: Others
Language:English
Published: KTH, Skolan för datavetenskap och kommunikation (CSC) 2016
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-192297