Development of a web based interface for game-masters of pervasive games

Pervasive games are games played in the real world with various support from mobile and sensor technology. It is becoming much simpler to commercially stage pervasive games due to the high level of penetration of smart mobile phones. However, technology supported pervasive games are seldom fully aut...

Full description

Bibliographic Details
Main Author: Guerrero Corbi, Víctor
Format: Others
Language:English
Published: KTH, Skolan för datavetenskap och kommunikation (CSC) 2014
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-156307
id ndltd-UPSALLA1-oai-DiVA.org-kth-156307
record_format oai_dc
spelling ndltd-UPSALLA1-oai-DiVA.org-kth-1563072018-01-12T05:09:46ZDevelopment of a web based interface for game-masters of pervasive gamesengGuerrero Corbi, VíctorKTH, Skolan för datavetenskap och kommunikation (CSC)2014Computer and Information SciencesData- och informationsvetenskapPervasive games are games played in the real world with various support from mobile and sensor technology. It is becoming much simpler to commercially stage pervasive games due to the high level of penetration of smart mobile phones. However, technology supported pervasive games are seldom fully automated games. There are two main reasons for this phenomenon, many of the engaging game activities such as the physical encounter and the interaction between players cannot be fully sensed and captured by technology. Secondly, the physical world where in pervasive games are staged provides an ever-changing scene, a scene that interacts and interferes with pre-programmed functionalities. For these reasons, many pervasive games require game-mastering functions.The goal of this project is to study the interfaces and systems to provide the game-mastering functions in the context of pervasive games using the game Codename: Heroes as its use case. As a result we present a generic Service Oriented Architecture for game-mastering interfaces of pervasive games, and a semi-generic interface that uses a visualization tool that combines the spatial, temporal and social domains. The visualization tool explores the manipulation of time-ranges in a timeline to facilitate the exploration of the time domain. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-156307application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language English
format Others
sources NDLTD
topic Computer and Information Sciences
Data- och informationsvetenskap
spellingShingle Computer and Information Sciences
Data- och informationsvetenskap
Guerrero Corbi, Víctor
Development of a web based interface for game-masters of pervasive games
description Pervasive games are games played in the real world with various support from mobile and sensor technology. It is becoming much simpler to commercially stage pervasive games due to the high level of penetration of smart mobile phones. However, technology supported pervasive games are seldom fully automated games. There are two main reasons for this phenomenon, many of the engaging game activities such as the physical encounter and the interaction between players cannot be fully sensed and captured by technology. Secondly, the physical world where in pervasive games are staged provides an ever-changing scene, a scene that interacts and interferes with pre-programmed functionalities. For these reasons, many pervasive games require game-mastering functions.The goal of this project is to study the interfaces and systems to provide the game-mastering functions in the context of pervasive games using the game Codename: Heroes as its use case. As a result we present a generic Service Oriented Architecture for game-mastering interfaces of pervasive games, and a semi-generic interface that uses a visualization tool that combines the spatial, temporal and social domains. The visualization tool explores the manipulation of time-ranges in a timeline to facilitate the exploration of the time domain.
author Guerrero Corbi, Víctor
author_facet Guerrero Corbi, Víctor
author_sort Guerrero Corbi, Víctor
title Development of a web based interface for game-masters of pervasive games
title_short Development of a web based interface for game-masters of pervasive games
title_full Development of a web based interface for game-masters of pervasive games
title_fullStr Development of a web based interface for game-masters of pervasive games
title_full_unstemmed Development of a web based interface for game-masters of pervasive games
title_sort development of a web based interface for game-masters of pervasive games
publisher KTH, Skolan för datavetenskap och kommunikation (CSC)
publishDate 2014
url http://urn.kb.se/resolve?urn=urn:nbn:se:kth:diva-156307
work_keys_str_mv AT guerrerocorbivictor developmentofawebbasedinterfaceforgamemastersofpervasivegames
_version_ 1718605246844895232