Painting in the twenty-tens;where to now? : (You can’t touch this!)

The essay is a manifesto-like personal take on painting, and a redefinition of painting in the digital age. Careless usage of the term ”painting” has led to a diluted descriptive function and a waning categorizing capacity; almost anything can be called painting, which in turn puts actual painting i...

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Bibliographic Details
Main Author: Olofsson, Max
Format: Others
Language:English
Published: Kungl. Konsthögskolan 2012
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:kkh:diva-212
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spelling ndltd-UPSALLA1-oai-DiVA.org-kkh-2122018-01-25T05:05:34ZPainting in the twenty-tens;where to now? : (You can’t touch this!)engOlofsson, MaxKungl. Konsthögskolan2012Paintingpainthinginformation paintingdigital paintingpixelpixelscave paintingsmaterialityphysicalityvideo –gamesprojectionreversed evolutioncomicspassionutopiaGerhard RichterSuper MarioArtsKonstThe essay is a manifesto-like personal take on painting, and a redefinition of painting in the digital age. Careless usage of the term ”painting” has led to a diluted descriptive function and a waning categorizing capacity; almost anything can be called painting, which in turn puts actual painting in an awkward position – where it, apart from being itself, could be almost anything. The term “painthing” is introduced to distinguish painting from works that beside its two-dimensional visual information also makes a point of its specific materiality. It brings up cave paintings and links to video-games, suggesting that video-games have gone through the reversed evolution of the history of painting – from abstraction to representation. It speaks of the problems of documentation – the translation of visual information (or re-flattening of a flat surface) – and the cultural equalization of information and images on the internet through the common denominator the pixel. It also describes “information painting”, which in short is digital painting where there is no physical object to be translated to a documentation of itself, but rather a painting that is original in its documentation form (its digital form), painting that strives to be nothing but the utopia of an image – the untouchable/unreachable visual information. Student thesisinfo:eu-repo/semantics/bachelorThesistexthttp://urn.kb.se/resolve?urn=urn:nbn:se:kkh:diva-212application/pdfinfo:eu-repo/semantics/openAccess
collection NDLTD
language English
format Others
sources NDLTD
topic Painting
painthing
information painting
digital painting
pixel
pixels
cave paintings
materiality
physicality
video –games
projection
reversed evolution
comics
passion
utopia
Gerhard Richter
Super Mario
Arts
Konst
spellingShingle Painting
painthing
information painting
digital painting
pixel
pixels
cave paintings
materiality
physicality
video –games
projection
reversed evolution
comics
passion
utopia
Gerhard Richter
Super Mario
Arts
Konst
Olofsson, Max
Painting in the twenty-tens;where to now? : (You can’t touch this!)
description The essay is a manifesto-like personal take on painting, and a redefinition of painting in the digital age. Careless usage of the term ”painting” has led to a diluted descriptive function and a waning categorizing capacity; almost anything can be called painting, which in turn puts actual painting in an awkward position – where it, apart from being itself, could be almost anything. The term “painthing” is introduced to distinguish painting from works that beside its two-dimensional visual information also makes a point of its specific materiality. It brings up cave paintings and links to video-games, suggesting that video-games have gone through the reversed evolution of the history of painting – from abstraction to representation. It speaks of the problems of documentation – the translation of visual information (or re-flattening of a flat surface) – and the cultural equalization of information and images on the internet through the common denominator the pixel. It also describes “information painting”, which in short is digital painting where there is no physical object to be translated to a documentation of itself, but rather a painting that is original in its documentation form (its digital form), painting that strives to be nothing but the utopia of an image – the untouchable/unreachable visual information.
author Olofsson, Max
author_facet Olofsson, Max
author_sort Olofsson, Max
title Painting in the twenty-tens;where to now? : (You can’t touch this!)
title_short Painting in the twenty-tens;where to now? : (You can’t touch this!)
title_full Painting in the twenty-tens;where to now? : (You can’t touch this!)
title_fullStr Painting in the twenty-tens;where to now? : (You can’t touch this!)
title_full_unstemmed Painting in the twenty-tens;where to now? : (You can’t touch this!)
title_sort painting in the twenty-tens;where to now? : (you can’t touch this!)
publisher Kungl. Konsthögskolan
publishDate 2012
url http://urn.kb.se/resolve?urn=urn:nbn:se:kkh:diva-212
work_keys_str_mv AT olofssonmax paintinginthetwentytenswheretonowyoucanttouchthis
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