“A peaceful world is a boring world” : a study in narrative structure and mythological elements in Squaresoft‟s Chrono Trigger
The focuses of this paper are narrative structures and mythological elements in the video game Chrono Trigger. A qualitative method was used to code the game world's seven eras into themes of symbolism, quest-themes, and, characters. These themes were compared with Northrop Frye's archetyp...
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Format: | Others |
Language: | English |
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Högskolan i Gävle, Avdelningen för humaniora
2011
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:hig:diva-8534 |