Digital games and collocations : A study of the relationship between L2 learners' gaming habits and knowledge of collocations

Digital games are often considered a pastime activity with little to no real or tangible benefits. This, however, is contrary to studies on the usefulness of digital games in second language (L2) learning. There are several aspects of L2 learning that are affected positively by gaming, as well as ot...

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Bibliographic Details
Main Authors: Amarius, Sebastian, Fredriksson, Oliver
Format: Others
Language:English
Published: Högskolan i Halmstad, Akademin för lärande, humaniora och samhälle 2021
Subjects:
Online Access:http://urn.kb.se/resolve?urn=urn:nbn:se:hh:diva-44779