Dataspelsarvet : klassiker och kanonisering
This master thesis deals with computer game classics and a possible computer game canon. It looks closer at four computer game genres - adventure, RPG, action and strategy - in order to discern which games are considered classics and what characterizes them. To answer the first question a quantita...
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Format: | Others |
Language: | Swedish |
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Högskolan i Borås, Institutionen Biblioteks- och informationsvetenskap / Bibliotekshögskolan
2001
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Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:hb:diva-20492 |