Contact Sound Synthesis in Real-time Applications
Synthesizing sounds which occur when physically-simulated objects collide in a virtual environment can give more dynamic and realistic sounds compared to pre-recorded sound effects. This real-time computation of sound samples can be computationally intense. In this study we investigate a synthesis a...
Main Author: | Nilsson, Robin Lindh |
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Format: | Others |
Language: | English |
Published: |
Blekinge Tekniska Högskola, Institutionen för kreativa teknologier
2014
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Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:bth-3938 |
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