Linear Quasi Anticipation : An Evaluation in Real Time Domains
This work is an evaluation of Linear Quasi-Anticipation in real time domains. The evaluation is performed with experiments in two types of problem domains: pathfinding and Robocup soccer simulation. The experiments gave us valuable insights and made it possible for us to identify key issues concerni...
Main Authors: | Seger, Christian, Törnqvist, Björn |
---|---|
Format: | Others |
Language: | English |
Published: |
Blekinge Tekniska Högskola, Institutionen för programvaruteknik och datavetenskap
2002
|
Subjects: | |
Online Access: | http://urn.kb.se/resolve?urn=urn:nbn:se:bth-2521 |
Similar Items
-
Towards Real-Time NavMesh Generation Using GPU Accelerated Scene Voxelization
by: Brodén, Alexander, et al.
Published: (2017) -
Pathfinding with Hard Constraints : Mobile Systems and Real Time Strategy Games Combined
by: Erdtman, Samuel, et al.
Published: (2008) -
Extending the electric field approach
by: Kronquist, Jan
Published: (2001) -
HPA* Used With a Triangulation-Based Graph
by: Engman, Robin
Published: (2014) -
Performance Evaluation of A* Algorithms
by: Martell, Victor, et al.
Published: (2016)