Craniofacial reconstruction using hierarchical B-Spline interpolation
Craniofacial forensic reconstruction is often the only means of determining a deceased individual's appearance. Current manual methods of estimating the appearance of the individual from his or her skull are extremely expensive and time-consuming. Normally a single facial estimate is produce...
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ndltd-UBC-oai-circle.library.ubc.ca-2429-63732018-01-05T17:33:06Z Craniofacial reconstruction using hierarchical B-Spline interpolation Archer, Katrina Marie Craniofacial forensic reconstruction is often the only means of determining a deceased individual's appearance. Current manual methods of estimating the appearance of the individual from his or her skull are extremely expensive and time-consuming. Normally a single facial estimate is produced and publicized. As a result, the success rate for identification resulting from facial reconstruction is on the order of only 50%. A software tool that produces multiple three-dimensional likenesses that more completely cover the range of likely appearances due to factors such as body fat content, and nose and lip appearance would improve this success rate. The application should closely simulate the artist's technique of generating a base facial shape with rough details that are later refined. The prototype generates a generic hierarchical B-spline surface around a 3D scan of the skull. Sparse data points representing tissue thickness are first placed at landmarks about the scan. The generic surface is subsequently automatically placed in order to smoothly and evenly interpolate the data points. This thesis presents a new interpolation method that is well adapted to fitting a hierarchical surface to sparse data points. A reasonable facial approximation is produced from a minimal amount of data using this technique. Multiple facial base shapes are easily created by using the appropriate tissue depths for race, age, sex and body fat content. Facial details such as the eyes, nose and lips can be edited after interpolation. These basic techniques are appropriate for use in an eventual commercial 3D forensic reconstruction tool. Applied Science, Faculty of Electrical and Computer Engineering, Department of Graduate 2009-03-24T18:20:29Z 2009-03-24T18:20:29Z 1997 1997-11 Text Thesis/Dissertation http://hdl.handle.net/2429/6373 eng For non-commercial purposes only, such as research, private study and education. Additional conditions apply, see Terms of Use https://open.library.ubc.ca/terms_of_use. 13010785 bytes application/pdf |
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English |
format |
Others
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NDLTD |
description |
Craniofacial forensic reconstruction is often the only means of determining a deceased
individual's appearance. Current manual methods of estimating the appearance of the individual
from his or her skull are extremely expensive and time-consuming. Normally a single facial
estimate is produced and publicized. As a result, the success rate for identification resulting from
facial reconstruction is on the order of only 50%. A software tool that produces multiple three-dimensional
likenesses that more completely cover the range of likely appearances due to factors
such as body fat content, and nose and lip appearance would improve this success rate. The
application should closely simulate the artist's technique of generating a base facial shape with
rough details that are later refined. The prototype generates a generic hierarchical B-spline
surface around a 3D scan of the skull. Sparse data points representing tissue thickness are first
placed at landmarks about the scan. The generic surface is subsequently automatically placed in
order to smoothly and evenly interpolate the data points. This thesis presents a new interpolation
method that is well adapted to fitting a hierarchical surface to sparse data points. A reasonable
facial approximation is produced from a minimal amount of data using this technique. Multiple
facial base shapes are easily created by using the appropriate tissue depths for race, age, sex and
body fat content. Facial details such as the eyes, nose and lips can be edited after interpolation.
These basic techniques are appropriate for use in an eventual commercial 3D forensic
reconstruction tool. === Applied Science, Faculty of === Electrical and Computer Engineering, Department of === Graduate |
author |
Archer, Katrina Marie |
spellingShingle |
Archer, Katrina Marie Craniofacial reconstruction using hierarchical B-Spline interpolation |
author_facet |
Archer, Katrina Marie |
author_sort |
Archer, Katrina Marie |
title |
Craniofacial reconstruction using hierarchical B-Spline interpolation |
title_short |
Craniofacial reconstruction using hierarchical B-Spline interpolation |
title_full |
Craniofacial reconstruction using hierarchical B-Spline interpolation |
title_fullStr |
Craniofacial reconstruction using hierarchical B-Spline interpolation |
title_full_unstemmed |
Craniofacial reconstruction using hierarchical B-Spline interpolation |
title_sort |
craniofacial reconstruction using hierarchical b-spline interpolation |
publishDate |
2009 |
url |
http://hdl.handle.net/2429/6373 |
work_keys_str_mv |
AT archerkatrinamarie craniofacialreconstructionusinghierarchicalbsplineinterpolation |
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1718587379573325824 |