A simple primal algorithm for intersecting 3-polyhedra in linear time
This thesis presents, in full, a simple linear time algorithm for intersecting two convex 3-polyhedra P and Q. This differs from the first such algorithm — due to Chazelle — in that it operates entirely in primal space, whereas Chazelle's algorithm relies heavily on duality transforms. We use t...
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Language: | English |
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University of British Columbia
2010
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Online Access: | http://hdl.handle.net/2429/30114 |