Design and implementation of a voice-driven animation system

This thesis presents a novel multimodal interface for directing the actions of computer animated characters and camera movements. Our system can recognize human voice input combined with mouse pointing to generate desired character animation based on motion capture data. We compare our voice-driv...

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Main Author: Wang, Zhijin
Language:English
Published: 2010
Online Access:http://hdl.handle.net/2429/17708
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spelling ndltd-UBC-oai-circle.library.ubc.ca-2429-177082018-01-05T17:39:03Z Design and implementation of a voice-driven animation system Wang, Zhijin This thesis presents a novel multimodal interface for directing the actions of computer animated characters and camera movements. Our system can recognize human voice input combined with mouse pointing to generate desired character animation based on motion capture data. We compare our voice-driven system with a button-driven animation interface that has equivalent capabilities. An informal user study has indicated that our voice-user interface (VUI) is faster and simpler for the users than traditional graphical user interface (GUI). The advantage of VUI is more obvious when creating complex and high-detailed character animation. Applications for our system include creating computer character animation in short movies, directing characters in video games, storyboarding for film or theatre, and scene reconstruction. Science, Faculty of Computer Science, Department of Graduate 2010-01-08T01:43:26Z 2010-01-08T01:43:26Z 2006 2006-05 Text Thesis/Dissertation http://hdl.handle.net/2429/17708 eng For non-commercial purposes only, such as research, private study and education. Additional conditions apply, see Terms of Use https://open.library.ubc.ca/terms_of_use.
collection NDLTD
language English
sources NDLTD
description This thesis presents a novel multimodal interface for directing the actions of computer animated characters and camera movements. Our system can recognize human voice input combined with mouse pointing to generate desired character animation based on motion capture data. We compare our voice-driven system with a button-driven animation interface that has equivalent capabilities. An informal user study has indicated that our voice-user interface (VUI) is faster and simpler for the users than traditional graphical user interface (GUI). The advantage of VUI is more obvious when creating complex and high-detailed character animation. Applications for our system include creating computer character animation in short movies, directing characters in video games, storyboarding for film or theatre, and scene reconstruction. === Science, Faculty of === Computer Science, Department of === Graduate
author Wang, Zhijin
spellingShingle Wang, Zhijin
Design and implementation of a voice-driven animation system
author_facet Wang, Zhijin
author_sort Wang, Zhijin
title Design and implementation of a voice-driven animation system
title_short Design and implementation of a voice-driven animation system
title_full Design and implementation of a voice-driven animation system
title_fullStr Design and implementation of a voice-driven animation system
title_full_unstemmed Design and implementation of a voice-driven animation system
title_sort design and implementation of a voice-driven animation system
publishDate 2010
url http://hdl.handle.net/2429/17708
work_keys_str_mv AT wangzhijin designandimplementationofavoicedrivenanimationsystem
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