Summary: | This thesis presents a novel multimodal interface for directing the actions of computer
animated characters and camera movements. Our system can recognize human voice input
combined with mouse pointing to generate desired character animation based on motion
capture data. We compare our voice-driven system with a button-driven animation interface
that has equivalent capabilities. An informal user study has indicated that our voice-user
interface (VUI) is faster and simpler for the users than traditional graphical user interface
(GUI). The advantage of VUI is more obvious when creating complex and high-detailed
character animation. Applications for our system include creating computer character
animation in short movies, directing characters in video games, storyboarding for film or
theatre, and scene reconstruction. === Science, Faculty of === Computer Science, Department of === Graduate
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