The Study of the Planning for the E-sports Micro-course Courses-Taking the Science and Technology Group of TOKO University of Science and Technology as an Example

碩士 === 稻江科技暨管理學院 === 動畫遊戲設計學系碩士班 === 107 === This study explores the feasibility of integrating courses into e-sports in the course planning of the University Animation Game Design Department using an action research approach. This study is expected to adjust the content of the existing university c...

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Bibliographic Details
Main Authors: LEE,CHUAN-LIN, 李權霖
Other Authors: LUO,SUEN-NANE
Format: Others
Language:en_US
Published: 2019
Online Access:http://ndltd.ncl.edu.tw/handle/6h8627
Description
Summary:碩士 === 稻江科技暨管理學院 === 動畫遊戲設計學系碩士班 === 107 === This study explores the feasibility of integrating courses into e-sports in the course planning of the University Animation Game Design Department using an action research approach. This study is expected to adjust the content of the existing university curriculum planning course through the employment process. It is expected to combine the resources of industry, government and academics, introduce industry teachers and courses, engage in education and internships, and enable students to improve their employability and competition. It is expected to train students to provide industry demand after graduation and meet the government's talents for promoting the industrial needs of digital industrial development programs. Therefore, this study attempts to conduct an action study on the case of e-sports internships in the university animation game design department, and draw conclusions on the following items.