Effects of game development creativity for different level tasks

碩士 === 淡江大學 === 教育科技學系碩士班 === 107 === There are many ways to train and evaluate creativity. Evaluating creativity of student’s product is one of the direct ways to cultivate creativity. Game is a common media for presenting new ideas and game development is used to cultivate creativity. This study e...

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Bibliographic Details
Main Authors: Yu-Chi Chen, 陳昱錡
Other Authors: 李世忠
Format: Others
Language:zh-TW
Published: 2019
Online Access:http://ndltd.ncl.edu.tw/handle/r8vbe2
Description
Summary:碩士 === 淡江大學 === 教育科技學系碩士班 === 107 === There are many ways to train and evaluate creativity. Evaluating creativity of student’s product is one of the direct ways to cultivate creativity. Game is a common media for presenting new ideas and game development is used to cultivate creativity. This study examines the effects of game development creativity for different level design task in student game development activity. This study is a causal-comparative research. Ten educational technology or information technology university students were divided into lower and higher design task group according to domain-relevant skill and creativity-relevant skill. The results reveal that effects of game development creativity of different level task on creativity have no significant difference.