「textile & clothing - Magic Dressing Room 2.0」Virtual Fitting Rooms Development technical report
碩士 === 南臺科技大學 === 多媒體與電腦娛樂科學系 === 107 === This study collects the existing virtual fitting room examples for evaluation, and finally develops with Kinect V2 as an intermediary device. The development process collects clothing for establishing 3D models to evaluate how to build a very natural clothin...
Main Authors: | CHEN, CHUN-JU, 陳俊儒 |
---|---|
Other Authors: | CHANG, HUA-CHENG |
Format: | Others |
Language: | zh-TW |
Published: |
2018
|
Online Access: | http://ndltd.ncl.edu.tw/handle/u63254 |
Similar Items
-
Dressing[room]
by: Willumsen, Kajsa
Published: (2018) -
Comfort of Protective Clothing Of Clean Room
by: Tsai Hung Shiun, et al.
Published: (1999) -
Applicability of a Single Depth Sensor in Real-Time 3D Clothes Simulation: Augmented Reality Virtual Dressing Room Using Kinect Sensor
by: Sasadara B. Adikari, et al.
Published: (2020-01-01) -
The Influence of Virtual Fitting Room Technology on Consumers’ Online Purchase Intention
by: Chen, Chun-Hsing, et al.
Published: (2010) -
Entering the Lady’s Dressing Room: Using feminist game design to look at and beyond the male gaze in Swift’s The Lady’s Dressing Room.
by: Melanie Holm
Published: (2020-04-01)