Style Transfer of 3D Scenes

碩士 === 國立臺灣大學 === 資訊工程學研究所 === 107 === Style transfer is a popular topic in computer science. There are lots of works try to turn an image into the desired style. In addition, there are some popular commercial products. With the growth of head-mounted display, the demand of 3D multimedia content is...

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Main Authors: Jhih-Hong Hsu, 徐誌鴻
Other Authors: 洪一平
Format: Others
Language:en_US
Published: 2019
Online Access:http://ndltd.ncl.edu.tw/handle/u9cfn9
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spelling ndltd-TW-107NTU053920492019-11-16T05:27:57Z http://ndltd.ncl.edu.tw/handle/u9cfn9 Style Transfer of 3D Scenes 3D場景之風格轉換 Jhih-Hong Hsu 徐誌鴻 碩士 國立臺灣大學 資訊工程學研究所 107 Style transfer is a popular topic in computer science. There are lots of works try to turn an image into the desired style. In addition, there are some popular commercial products. With the growth of head-mounted display, the demand of 3D multimedia content is increasing, such as games and virtual reality applications. Due to creating a scene in a particular style is time-consuming, we take style transfer into the design process. However, most of these works focus on 2D images. We modify these methods to reach our goal. In this thesis, we propose a method to transfer the 3D scene style by a specific painting. In the preprocessing stage, we transfer the style of albedo maps. We also generate normal maps and displacement maps according to the transferred albedo maps. In the runtime, we tune the lighting effect and add silhouette to improve the transferred result. Finally, we demonstrate the result of transferring objects by different areas of the style image and discuss the runtime performance. 洪一平 2019 學位論文 ; thesis 29 en_US
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language en_US
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description 碩士 === 國立臺灣大學 === 資訊工程學研究所 === 107 === Style transfer is a popular topic in computer science. There are lots of works try to turn an image into the desired style. In addition, there are some popular commercial products. With the growth of head-mounted display, the demand of 3D multimedia content is increasing, such as games and virtual reality applications. Due to creating a scene in a particular style is time-consuming, we take style transfer into the design process. However, most of these works focus on 2D images. We modify these methods to reach our goal. In this thesis, we propose a method to transfer the 3D scene style by a specific painting. In the preprocessing stage, we transfer the style of albedo maps. We also generate normal maps and displacement maps according to the transferred albedo maps. In the runtime, we tune the lighting effect and add silhouette to improve the transferred result. Finally, we demonstrate the result of transferring objects by different areas of the style image and discuss the runtime performance.
author2 洪一平
author_facet 洪一平
Jhih-Hong Hsu
徐誌鴻
author Jhih-Hong Hsu
徐誌鴻
spellingShingle Jhih-Hong Hsu
徐誌鴻
Style Transfer of 3D Scenes
author_sort Jhih-Hong Hsu
title Style Transfer of 3D Scenes
title_short Style Transfer of 3D Scenes
title_full Style Transfer of 3D Scenes
title_fullStr Style Transfer of 3D Scenes
title_full_unstemmed Style Transfer of 3D Scenes
title_sort style transfer of 3d scenes
publishDate 2019
url http://ndltd.ncl.edu.tw/handle/u9cfn9
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AT xúzhìhóng styletransferof3dscenes
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AT xúzhìhóng 3dchǎngjǐngzhīfēnggézhuǎnhuàn
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