Summary: | 碩士 === 國立臺灣大學 === 資訊工程學研究所 === 107 === Style transfer is a popular topic in computer science. There are lots of works try to turn an image into the desired style. In addition, there are some popular commercial products. With the growth of head-mounted display, the demand of 3D multimedia content is increasing, such as games and virtual reality applications. Due to creating a scene in a particular style is time-consuming, we take style transfer into the design process. However, most of these works focus on 2D images. We modify these methods to reach our goal.
In this thesis, we propose a method to transfer the 3D scene style by a specific painting. In the preprocessing stage, we transfer the style of albedo maps. We also generate normal maps and displacement maps according to the transferred albedo maps. In the runtime, we tune the lighting effect and add silhouette to improve the transferred result. Finally, we demonstrate the result of transferring objects by different areas of the style image and discuss the runtime performance.
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