Using Handheld Depth Sensor for 3D Model Reconstruction and Augmented Reality Application
碩士 === 國立臺北大學 === 不動產與城鄉環境學系 === 107 === In recent years, 3D modeling technology has developed rapidly, and the application has become increasingly diverse, such as virtual reality and augment reality. While the acquisition of 3d information, such as the passive sensing of photogrammetry and multi-...
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ndltd-TW-107NTPU01330032019-07-23T03:37:30Z http://ndltd.ncl.edu.tw/handle/m2fvhr Using Handheld Depth Sensor for 3D Model Reconstruction and Augmented Reality Application 以手持式深度感測器重建三維模型及應用於擴增實境之研究 HUNG, CHIEN-YU 洪千喻 碩士 國立臺北大學 不動產與城鄉環境學系 107 In recent years, 3D modeling technology has developed rapidly, and the application has become increasingly diverse, such as virtual reality and augment reality. While the acquisition of 3d information, such as the passive sensing of photogrammetry and multi-angle image modeling based on computer vision, and the active sensing of LiDAR etc., have their own advantages and disadvantages, like the modeling of passive sensing is difficult in the area with insufficient feature points, and the high-precision active sensing instrument is expensive. This study uses Occipital Structure Sensor as the test instrument, which is an active infrared ray range finder and can be attached to the mobile device. The product has corresponding development software, which is both convenient and economical. However, it is necessary to understand the 3D model precision constructed by Structure Sensor, in order to understand the applicable fields, limitations and problems. In this study, the volume value and the distance of feature points were calculated as the 3D accuracy evaluation method, and a 3D point cloud was obtained by using Skannect software. After reconstruction of the point cloud model, the volume and the distance of feature points were calculated using The Maximum Likelihood Estimation Sample Consensus (MLESAC) to extract the model with geometric significance (square body, sphere and cylinder) . The experiment shows that the 3D model volume error of the Structure Sensor construction is in the range of 1.69% ~ 5.30%, and the feature point distance error is 1.09% ~ 2.64%.This method is convenient to obtain 3D information, and also provides another 3D modeling choice for texture-less object in the future. In terms of the application of the 3D model, this study established the augmented reality application of teaching level’s operational process through Google ARCore and game development engine Unity. Through this research process, the level model was built and the point-select sliding function of each part of the level was designed to provide simulation operation experience and improve the application of 3D modeling. Hwang, Jin-Tsong Lee, Chun-I 黃金聰 李俊逸 2019 學位論文 ; thesis 103 zh-TW |
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碩士 === 國立臺北大學 === 不動產與城鄉環境學系 === 107 === In recent years, 3D modeling technology has developed rapidly, and the application has become increasingly diverse, such as virtual reality and augment reality. While the acquisition of 3d information, such as the passive sensing of photogrammetry and multi-angle image modeling based on computer vision, and the active sensing of LiDAR etc., have their own advantages and disadvantages, like the modeling of passive sensing is difficult in the area with insufficient feature points, and the high-precision active sensing instrument is expensive. This study uses Occipital Structure Sensor as the test instrument, which is an active infrared ray range finder and can be attached to the mobile device. The product has corresponding development software, which is both convenient and economical. However, it is necessary to understand the 3D model precision constructed by Structure Sensor, in order to understand the applicable fields, limitations and problems.
In this study, the volume value and the distance of feature points were calculated as the 3D accuracy evaluation method, and a 3D point cloud was obtained by using Skannect software. After reconstruction of the point cloud model, the volume and the distance of feature points were calculated using The Maximum Likelihood Estimation Sample Consensus (MLESAC) to extract the model with geometric significance (square body, sphere and cylinder) . The experiment shows that the 3D model volume error of the Structure Sensor construction is in the range of 1.69% ~ 5.30%, and the feature point distance error is 1.09% ~ 2.64%.This method is convenient to obtain 3D information, and also provides another 3D modeling choice for texture-less object in the future.
In terms of the application of the 3D model, this study established the augmented reality application of teaching level’s operational process through Google ARCore and game development engine Unity. Through this research process, the level model was built and the point-select sliding function of each part of the level was designed to provide simulation operation experience and improve the application of 3D modeling.
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author2 |
Hwang, Jin-Tsong |
author_facet |
Hwang, Jin-Tsong HUNG, CHIEN-YU 洪千喻 |
author |
HUNG, CHIEN-YU 洪千喻 |
spellingShingle |
HUNG, CHIEN-YU 洪千喻 Using Handheld Depth Sensor for 3D Model Reconstruction and Augmented Reality Application |
author_sort |
HUNG, CHIEN-YU |
title |
Using Handheld Depth Sensor for 3D Model Reconstruction and Augmented Reality Application |
title_short |
Using Handheld Depth Sensor for 3D Model Reconstruction and Augmented Reality Application |
title_full |
Using Handheld Depth Sensor for 3D Model Reconstruction and Augmented Reality Application |
title_fullStr |
Using Handheld Depth Sensor for 3D Model Reconstruction and Augmented Reality Application |
title_full_unstemmed |
Using Handheld Depth Sensor for 3D Model Reconstruction and Augmented Reality Application |
title_sort |
using handheld depth sensor for 3d model reconstruction and augmented reality application |
publishDate |
2019 |
url |
http://ndltd.ncl.edu.tw/handle/m2fvhr |
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