The study of online game conflict behaviors—A sequential analysis
碩士 === 中原大學 === 教育研究所 === 107 === With the development and popularization of technology, human interaction has gradually changed from physical to virtual interaction. This purpose of the study is, through the online game "League of Legends," to understand the causes of network conflicts be...
Main Authors: | , |
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Other Authors: | |
Format: | Others |
Language: | zh-TW |
Published: |
2019
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Online Access: | http://ndltd.ncl.edu.tw/handle/k3w7r3 |