A Study of Elementary School Students’ Self Designed Kodu Programming Games to Assist English Vocabulary Learning
碩士 === 國立臺北科技大學 === 技術及職業教育研究所 === 106 === The purpose of this study was to investigate the effect of teaching sixth grade students to designed games through Kodu programming on their English vocabulary learning. This pre and post quasi-experimental study involved a total of forty-two elementary sch...
Main Authors: | Shu-Yi Lin, 林書毅 |
---|---|
Other Authors: | Ming-Hsiu Tsai |
Format: | Others |
Language: | zh-TW |
Published: |
2018
|
Online Access: | http://ndltd.ncl.edu.tw/handle/93hmy8 |
Similar Items
-
Achievement Study of Kodu Games Design Teaching in Elementary Kids Computational Thinking Skills Promotion
by: LIN, CHUN-FENG, et al.
Published: (2017) -
The Effect of English Vocabulary Bingo Game on Elementary Students' English Vocabulary Gain and Retention
by: 侯汀玲
Published: (2011) -
Qualitative assessment of the kodu visual programming language in primary school children
by: Sir Alexci Suarez Castillón, et al.
Published: (2015-11-01) -
Generátor zdrojového kódu
by: Juhos, Pavol
Published: (2008) -
Design of an English Vocabulary Acquisition System with Mini-Games for Elementary School Students in Taiwan
by: Tom Anderson, et al.
Published: (2009)