Study on Learning Retention Based on PaGamO Platform
碩士 === 亞洲大學 === 資訊工程學系 === 106 === This study aims at researching how the implementation of PaGamO, a game-learning platform, influences sixth graders’ learning retention in Mandarin studies. It also explores that students have better retention if questions are classified by learning projects, with...
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ndltd-TW-106THMU03960102019-05-16T00:00:46Z http://ndltd.ncl.edu.tw/handle/24299u Study on Learning Retention Based on PaGamO Platform 基於PaGamO學習平台的學後保留研究 CHU, YUN 朱芸 碩士 亞洲大學 資訊工程學系 106 This study aims at researching how the implementation of PaGamO, a game-learning platform, influences sixth graders’ learning retention in Mandarin studies. It also explores that students have better retention if questions are classified by learning projects, with the purpose of offering the teachers teaching reference. The method used in this study was quasi-experimental research. Two classes of sixth graders in an elementary school in Taichung, totally 40 students, were taken as the research target. The students implement direct instruction method four weeks. The students classified into experimental group and control group. The experimental group is given the first test and the second test in PaGamO Learning Platform. The control group is given the first test and the second test in paper-based way. The data collected were then analyzed by descriptive statistics independent sample t test . According to the result of this research,the students who practice with PaGamO were better than paper-based. Learning retention was better when the questions classified into learning project. Male students use PaGamO online game practice better than paper-based learning retention. There was no significant difference in learning retention between female students using the PaGamO online game practice and paper-based. CHEN, HSING-CHUNG 陳興忠 2018 學位論文 ; thesis 120 zh-TW |
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zh-TW |
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碩士 === 亞洲大學 === 資訊工程學系 === 106 === This study aims at researching how the implementation of PaGamO, a game-learning platform, influences sixth graders’ learning retention in Mandarin studies. It also explores that students have better retention if questions are classified by learning projects, with the purpose of offering the teachers teaching reference. The method used in this study was quasi-experimental research. Two classes of sixth graders in an elementary school in Taichung, totally 40 students, were taken as the research target. The students implement direct instruction method four weeks. The students classified into experimental group and control group. The experimental group is given the first test and the second test in PaGamO Learning Platform. The control group is given the first test and the second test in paper-based way. The data collected were then analyzed by descriptive statistics independent sample t test . According to the result of this research,the students who practice with PaGamO were better than paper-based. Learning retention was better when the questions classified into learning project. Male students use PaGamO online game practice better than paper-based learning retention. There was no significant difference in learning retention between female students using the PaGamO online game practice and paper-based.
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author2 |
CHEN, HSING-CHUNG |
author_facet |
CHEN, HSING-CHUNG CHU, YUN 朱芸 |
author |
CHU, YUN 朱芸 |
spellingShingle |
CHU, YUN 朱芸 Study on Learning Retention Based on PaGamO Platform |
author_sort |
CHU, YUN |
title |
Study on Learning Retention Based on PaGamO Platform |
title_short |
Study on Learning Retention Based on PaGamO Platform |
title_full |
Study on Learning Retention Based on PaGamO Platform |
title_fullStr |
Study on Learning Retention Based on PaGamO Platform |
title_full_unstemmed |
Study on Learning Retention Based on PaGamO Platform |
title_sort |
study on learning retention based on pagamo platform |
publishDate |
2018 |
url |
http://ndltd.ncl.edu.tw/handle/24299u |
work_keys_str_mv |
AT chuyun studyonlearningretentionbasedonpagamoplatform AT zhūyún studyonlearningretentionbasedonpagamoplatform AT chuyun jīyúpagamoxuéxípíngtáidexuéhòubǎoliúyánjiū AT zhūyún jīyúpagamoxuéxípíngtáidexuéhòubǎoliúyánjiū |
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1719159691475419136 |