Summary: | 碩士 === 國立臺灣藝術大學 === 舞蹈學系 === 106 === Improvisation can be considered as a way of thinking in the art of dance, in which creativity and immediate reaction are needed. In teaching, it can be presented in a more open, inspiring, and fun way and promote the interaction between teachers and learners. Computer technology has rapidly developed in 21st Century, which making media teaching of interactive virtual reality gradually popularized, and dance from performing arts plus cross-domain integration, more and more research has been done on the use of VR-assisted teaching to enhance students’ interest in learning. Therefore, this study is to explore whether VR can be integrated into improvisation courses and whether it can assist students in translating improvisation themes through visual perception into immersive scenes, and then have more real experience and play.
This study adopts the Action Research Methodology, The 18 students if fifth grade in dance art classes are the subjects of study, through the course design, implementation, working sheet, interviews, etc., the analysis and conclusion are as follows:
1.improvisation combined with interactive virtual reality, which can helps students experience different fields of experience, and better understand the fundamental significance of the exploration theme.
2.Through the teacher's guidance to understand the elements of dance, students learn from doing so, and enhance students' diverse, unique and unusual ideas and bodywork, inspiring students' creativity
3.Through the experience of VR, students develop different action vocabulary and complete the creation work “crossing the jungle” through collaboration.
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