Tunneling Teleportation for Navigation in Virtual Environments

碩士 === 國立臺灣大學 === 資訊網路與多媒體研究所 === 106 === The Virtual Reality (VR) sickness is a crucial issue when the users move in immersive virtual environments. The intense optical flow caused by virtual movements could make the users feel uncomfortable. Accordingly, many works and literature have worked on re...

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Main Authors: Yu-Ping Jang, 張鈺苹
Other Authors: Yi-Ping Hung
Format: Others
Language:en_US
Published: 2018
Online Access:http://ndltd.ncl.edu.tw/handle/96cqz9
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spelling ndltd-TW-106NTU056410022019-05-16T00:22:53Z http://ndltd.ncl.edu.tw/handle/96cqz9 Tunneling Teleportation for Navigation in Virtual Environments 利用隧道式傳送門進行虛擬環境中之移動 Yu-Ping Jang 張鈺苹 碩士 國立臺灣大學 資訊網路與多媒體研究所 106 The Virtual Reality (VR) sickness is a crucial issue when the users move in immersive virtual environments. The intense optical flow caused by virtual movements could make the users feel uncomfortable. Accordingly, many works and literature have worked on reducing the optical flow to alleviate the VR sickness. A lot of modern VR applications use blink teleportation [1] to hide the translation or a FOV restrictor [2] to decrease the users’ the optical flow of peripheral vision. However, blink translation can interrupt the users’ immersion, interference the spatial information gathering and lead to disorientation. On top of that, reducing the FOV will decrease spatial updating performance [3]. Therefore, we employ an additional spatial structure, a tunnel constructed by many portals, to retain users’ spatial awareness and offer a comfortable and immersive experience to the users. Three user studies are conducted for a well-designed tunnel used in our experimental virtual environment. In study 1, the thickness ratio parameter of each portal is adjusted to let users move comfortably. In study 2, we want to find the relationship between the brightness of the tunnel and the users’ preference, and the transparency of the tunnel is also adjusted to let users feel comfortable when moving in the tunnel. In the final study, we compare the tunneling teleportation with the blink teleportation based on the users’ comfort and the performance of the spatial orientation and the spatial information gathering. We suggest that VR developers can employ the tunneling teleportation to provide a comfortable and immersive experience. Yi-Ping Hung 洪一平 2018 學位論文 ; thesis 62 en_US
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description 碩士 === 國立臺灣大學 === 資訊網路與多媒體研究所 === 106 === The Virtual Reality (VR) sickness is a crucial issue when the users move in immersive virtual environments. The intense optical flow caused by virtual movements could make the users feel uncomfortable. Accordingly, many works and literature have worked on reducing the optical flow to alleviate the VR sickness. A lot of modern VR applications use blink teleportation [1] to hide the translation or a FOV restrictor [2] to decrease the users’ the optical flow of peripheral vision. However, blink translation can interrupt the users’ immersion, interference the spatial information gathering and lead to disorientation. On top of that, reducing the FOV will decrease spatial updating performance [3]. Therefore, we employ an additional spatial structure, a tunnel constructed by many portals, to retain users’ spatial awareness and offer a comfortable and immersive experience to the users. Three user studies are conducted for a well-designed tunnel used in our experimental virtual environment. In study 1, the thickness ratio parameter of each portal is adjusted to let users move comfortably. In study 2, we want to find the relationship between the brightness of the tunnel and the users’ preference, and the transparency of the tunnel is also adjusted to let users feel comfortable when moving in the tunnel. In the final study, we compare the tunneling teleportation with the blink teleportation based on the users’ comfort and the performance of the spatial orientation and the spatial information gathering. We suggest that VR developers can employ the tunneling teleportation to provide a comfortable and immersive experience.
author2 Yi-Ping Hung
author_facet Yi-Ping Hung
Yu-Ping Jang
張鈺苹
author Yu-Ping Jang
張鈺苹
spellingShingle Yu-Ping Jang
張鈺苹
Tunneling Teleportation for Navigation in Virtual Environments
author_sort Yu-Ping Jang
title Tunneling Teleportation for Navigation in Virtual Environments
title_short Tunneling Teleportation for Navigation in Virtual Environments
title_full Tunneling Teleportation for Navigation in Virtual Environments
title_fullStr Tunneling Teleportation for Navigation in Virtual Environments
title_full_unstemmed Tunneling Teleportation for Navigation in Virtual Environments
title_sort tunneling teleportation for navigation in virtual environments
publishDate 2018
url http://ndltd.ncl.edu.tw/handle/96cqz9
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