Summary: | 碩士 === 國立臺南大學 === 數位學習科技學系碩博士班 === 106 === These years, psychologists research and development of personality theory, personality psychology has established a profound infrastructure. Through these theories, people can understand and distinguish personality traits. With the development of digital technology, human beings interact with all kinds of digital contents all the time, especially in digital games. There are many different player behaviors during the game. In recent years, many researchers have also conducted research on personality traits and player behaviors, hoping to understand the relationship between personality traits and player behaviors from the research.
In this study, we design a game-based personality trait evaluation system based on the Eysenck personality questionnaire. During the experiment, collect the subject's player behavior and personality traits. The final analyze the feasibility of a game-based personality trait evaluation system and the relationship between personality traits and player behavior.
The results showed that the game-based personality trait evaluation system developed in this study was effective in assessing the effects of extroversion, but the evaluation of neuroticism was not effective. In addition, we found that there is a significant relationship between extraversion and some of the player behavior items, and the subjects will project their personality traits on the dialog response options.
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