Employing Domestic Timber and Taiwan Forest Environment Knowledge to Designing Educational Table Games – As an Example to Take the Prevention and Control of Exotic Plants in Taitung County

碩士 === 國立嘉義大學 === 木質材料與設計學系研究所 === 106 === The relationship between the environment and people was closely related. After the severel natural disasters in recent years, can we contribute to this earth under the extreme changes of the environment? This research was based on the knowledge of the Taiwa...

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Bibliographic Details
Main Authors: Jhao-Bin Huang, 黃趙彬
Other Authors: Lee, An-Sheng
Format: Others
Language:zh-TW
Published: 2018
Online Access:http://ndltd.ncl.edu.tw/handle/ykk4x7
Description
Summary:碩士 === 國立嘉義大學 === 木質材料與設計學系研究所 === 106 === The relationship between the environment and people was closely related. After the severel natural disasters in recent years, can we contribute to this earth under the extreme changes of the environment? This research was based on the knowledge of the Taiwanese 'awareness of forest environment. And designing educational table games with Taiwanese-made materials - Cryptomeria japonica and Cinnamomum camphora, first collect information of environmental issues in Taitung forest and pay a visit to experts; capture the key points of forest environmental awareness of the exotic plants in Taitung County - Mikania micrantha and Parthenium hysterophorus are used to raise people awareness of the forest environment in Taitung.   In order to understand the people awareness of the forest environment in Taitung, this research discussed and interviewed the experts for two foreign plants into the educational table game design. According to the literature focus, interview focus and market feasibility, the map of Taitung County, Taitung County's local representative elements and domestic timber design educational table games, through the actual touch, visual and olfactory observation of the table game material to achieve the purpose of the subject to initially understand the domestic timber, the subject experienced the educational table The knowledge of the forest environment in the game has been improved and the memory has been enhanced, and the purpose of this study was to take the plants outside the forest environment in Taitung County as an example.   The test subject experience was surveyed through the pre-test questionnaire A and the post-test questionnaire B. The questionnaire format was designed using geographic information, exotic plant information, domestic timber information and future development using the Likert five-point scale. There was no significant difference between the pre-test questionnaire A and the post-test questionnaire B. By using the SPSS statistical software ANOVA analysis, it was found that the age group of "21 to 25 years old" and "31 to 35 years old" showed more significant difference than the the "26 to 30 years old" group of the information structure of exotic plants. In the regional group, it was found that the " Eastern Taiwan " group was significantly different from the " Middle of Taiwan" group and the " Southern Taiwan " group in geographic information. The pre-test questionnaire A in the education level group showed that the "master's" group was significantly different from the "university (junior college)" group in geographic information. The post-test questionnaire B showed significant differences in domestic timber information. However, there was no significant difference in the information surface of the domestic timber of the questionnaire B after Bonferroni's Post hoc post hoc test. In the salary income group, there was a significant difference in the future developmental profile of the pretest questionnaire A, but there was no significant difference in the future developmental profile of the pre-test questionnaire A by Bonferroni Post hoc.   The Pearson correlation coefficient of the four facets of the pre-test questionnaire A showed that the geographic information facet was highly correlated with the exotic plant information facet between the pre-test questionnaire A and the post-test questionnaire B. The pre-test questionnaire A and the post-test questionnaire B paired sample T test confirmed that the educational table game designed by this study had the significant effect of the improvement in various facets, so the result of pre-test questionnaire A and the post-test questionnaire B proved that the educational table games designed by this study can improve the participants' understanding of the forest environment in Taitung and the initial understanding of the domestic timber. After the forest environment awareness of the participants was improved, the result will reflect upon their environmental behavior, therefore they’ll maintain the forest environment of Taitung City jointly. With the result of analysis of this study, we hope to design a more complete educational table game for various regions of Taiwan in the future, and eventually achieve the goal to transfer the knowledge of forest environment in Taiwan.