From "Addicted" to "Falling": My Creation Journey of Incorporating Five Senses Synesthesia into a Photorealistic Animation

碩士 === 元智大學 === 資訊傳播學系 === 105 === Non-photoreslistic rendering is a more most common type in computer animation. However, according to prior study photorealistic rendering can elicit a richer emotional response and feeling from people. This is the reason why photorealistic rendering has been widely...

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Main Authors: Tin-You Lin, 林廷祐
Other Authors: Pei-Yu Lin
Format: Others
Language:zh-TW
Published: 2017
Online Access:http://ndltd.ncl.edu.tw/handle/55b263
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spelling ndltd-TW-105YZU056760072019-05-15T23:16:59Z http://ndltd.ncl.edu.tw/handle/55b263 From "Addicted" to "Falling": My Creation Journey of Incorporating Five Senses Synesthesia into a Photorealistic Animation 從“成癮”到“墜落”:具五感聯覺擬真動畫之創作歷程 Tin-You Lin 林廷祐 碩士 元智大學 資訊傳播學系 105 Non-photoreslistic rendering is a more most common type in computer animation. However, according to prior study photorealistic rendering can elicit a richer emotional response and feeling from people. This is the reason why photorealistic rendering has been widely used in the film and game industry such as the Pixar and Naughty studio. This research shares the experience learned from the switching process of creating the films from ‘addicted’ to ‘falling.’ The ‘falling’ film was mainly created by a 3d animation and digital music. In order to eflict empathic emotions , we adopt physically based shading to make our result more realistic and make film viewers immerse into film to have better multisensory experiences. And in the whole creative process, we investigate into how to create things more realistic and recording it down to provide people who interested in it and enable them to use my parameter to create the same result. Pei-Yu Lin Ching-Hu Lu 林珮瑜 陸敬互 2017 學位論文 ; thesis 47 zh-TW
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language zh-TW
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description 碩士 === 元智大學 === 資訊傳播學系 === 105 === Non-photoreslistic rendering is a more most common type in computer animation. However, according to prior study photorealistic rendering can elicit a richer emotional response and feeling from people. This is the reason why photorealistic rendering has been widely used in the film and game industry such as the Pixar and Naughty studio. This research shares the experience learned from the switching process of creating the films from ‘addicted’ to ‘falling.’ The ‘falling’ film was mainly created by a 3d animation and digital music. In order to eflict empathic emotions , we adopt physically based shading to make our result more realistic and make film viewers immerse into film to have better multisensory experiences. And in the whole creative process, we investigate into how to create things more realistic and recording it down to provide people who interested in it and enable them to use my parameter to create the same result.
author2 Pei-Yu Lin
author_facet Pei-Yu Lin
Tin-You Lin
林廷祐
author Tin-You Lin
林廷祐
spellingShingle Tin-You Lin
林廷祐
From "Addicted" to "Falling": My Creation Journey of Incorporating Five Senses Synesthesia into a Photorealistic Animation
author_sort Tin-You Lin
title From "Addicted" to "Falling": My Creation Journey of Incorporating Five Senses Synesthesia into a Photorealistic Animation
title_short From "Addicted" to "Falling": My Creation Journey of Incorporating Five Senses Synesthesia into a Photorealistic Animation
title_full From "Addicted" to "Falling": My Creation Journey of Incorporating Five Senses Synesthesia into a Photorealistic Animation
title_fullStr From "Addicted" to "Falling": My Creation Journey of Incorporating Five Senses Synesthesia into a Photorealistic Animation
title_full_unstemmed From "Addicted" to "Falling": My Creation Journey of Incorporating Five Senses Synesthesia into a Photorealistic Animation
title_sort from "addicted" to "falling": my creation journey of incorporating five senses synesthesia into a photorealistic animation
publishDate 2017
url http://ndltd.ncl.edu.tw/handle/55b263
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