Comparative Study of Game Experience between Two Different Levels in Interface Design of Virtual Reality Game
碩士 === 國立臺北教育大學 === 數位科技設計學系(含玩具與遊戲設計碩士班) === 105 === Virtual reality(VR) technology has been promised for decades and begun to mature in recent years. Also, many VR devices and service have developed from research to commercial stage. Video games plays an important part of the VR industry, and deve...
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ndltd-TW-105NTPT07870292019-05-15T23:31:51Z http://ndltd.ncl.edu.tw/handle/9xm687 Comparative Study of Game Experience between Two Different Levels in Interface Design of Virtual Reality Game 不同引導程度的虛擬實境遊戲介面設計之遊戲經驗比較研究 CHIEN, PO-WEI 簡伯崴 碩士 國立臺北教育大學 數位科技設計學系(含玩具與遊戲設計碩士班) 105 Virtual reality(VR) technology has been promised for decades and begun to mature in recent years. Also, many VR devices and service have developed from research to commercial stage. Video games plays an important part of the VR industry, and developers started to study that how VR games bring excellent experiences to players. VR games and traditional video games have many differences among interfaces. Therefore, we designed a VR game but with two different levels of navigation among interfaces to guide users’ attention in this study. This study compared the game experience between these two versions of games. According to the results of this study, the subjects who play the high-level-navigation-version of game gain higher score in “Challenge” element during playing games, as well as the interface with higher level navigation of attention makes players feel more difficult in VR games. CHEN, YU-LUEN HSU, YI-CHEN 陳友倫 許一珍 2017 學位論文 ; thesis 83 zh-TW |
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碩士 === 國立臺北教育大學 === 數位科技設計學系(含玩具與遊戲設計碩士班) === 105 === Virtual reality(VR) technology has been promised for decades and begun to mature in recent years. Also, many VR devices and service have developed from research to commercial stage.
Video games plays an important part of the VR industry, and developers started to study that how VR games bring excellent experiences to players. VR games and traditional video games have many differences among interfaces. Therefore, we designed a VR game but with two different levels of navigation among interfaces to guide users’ attention in this study. This study compared the game experience between these two versions of games. According to the results of this study, the subjects who play the high-level-navigation-version of game gain higher score in “Challenge” element during playing games, as well as the interface with higher level navigation of attention makes players feel more difficult in VR games.
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author2 |
CHEN, YU-LUEN |
author_facet |
CHEN, YU-LUEN CHIEN, PO-WEI 簡伯崴 |
author |
CHIEN, PO-WEI 簡伯崴 |
spellingShingle |
CHIEN, PO-WEI 簡伯崴 Comparative Study of Game Experience between Two Different Levels in Interface Design of Virtual Reality Game |
author_sort |
CHIEN, PO-WEI |
title |
Comparative Study of Game Experience between Two Different Levels in Interface Design of Virtual Reality Game |
title_short |
Comparative Study of Game Experience between Two Different Levels in Interface Design of Virtual Reality Game |
title_full |
Comparative Study of Game Experience between Two Different Levels in Interface Design of Virtual Reality Game |
title_fullStr |
Comparative Study of Game Experience between Two Different Levels in Interface Design of Virtual Reality Game |
title_full_unstemmed |
Comparative Study of Game Experience between Two Different Levels in Interface Design of Virtual Reality Game |
title_sort |
comparative study of game experience between two different levels in interface design of virtual reality game |
publishDate |
2017 |
url |
http://ndltd.ncl.edu.tw/handle/9xm687 |
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