An Exploratory Research on the Experience of High School Students' Smartphone Use: A Case of a High School

碩士 === 高苑科技大學 === 經營管理研究所 === 105 === Abstract The main purpose of this study is to understand the current situation of the use of smart phones and the impact on the study of high school students. This paper analyzes the differences between the attitude and interpersonal relationship of the youn...

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Bibliographic Details
Main Authors: CHUNG CHENG HUANG, 莊正皇
Other Authors: I-Chao Lee
Format: Others
Language:zh-TW
Published: 2017
Online Access:http://ndltd.ncl.edu.tw/handle/un26vw
Description
Summary:碩士 === 高苑科技大學 === 經營管理研究所 === 105 === Abstract The main purpose of this study is to understand the current situation of the use of smart phones and the impact on the study of high school students. This paper analyzes the differences between the attitude and interpersonal relationship of the young high school students in different growth backgrounds, and explores the relationship between the attitude of mobile phone use and interpersonal relationship, and then analyzes the influence of mobile attitudes on interpersonal interaction. In this study, we conducted an interview study on the use of smart phones in high school students and analyzed them through in-depth interviews. The main findings are as follows: 1. The excessive use of smart phones is that high school students can not accurately distinguish the use of smart phone use and motivation, such as emotional sustenance, the impact of school pressure, family environment and life stress, interpersonal interaction or mistaking mobile games as leisure activities and so on. 2. Behind the excessive use of smart phones hide a lot of physical and mental health worries, the education unit should actively promote and set the students in the school using smart phone specifications, so that students in school and teachers can have rules to follow. 3. Because of the lack of self-binding , the students gradually evolve into excessive use, and deviate from the study of learning and personality growth bias, and then the problems of the daily life gradually emerge. 4. Teachers can utilize the function of technology and help the students learn more knowledge from the game, which gives high school students more learning possibilities. Keywords: smartphone, high school student, slippery generation, exploratory study, use experience.