A Study on The Observing Feedback Area for 3D Virtual Objects Rotation on Desktop Computer Screens

碩士 === 玄奘大學 === 視覺傳達設計學系碩士班 === 105 === In the recent year, Since the popularity of computers and networks, When people need to transfer or get information, Interactive design become more and more important, especially to manipulate 3D objects with a combination of interactive mode for users, with a...

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Bibliographic Details
Main Authors: SUN, YUAN-TING, 孫園婷
Other Authors: KU, CHAO-JEN
Format: Others
Language:zh-TW
Published: 2017
Online Access:http://ndltd.ncl.edu.tw/handle/64547516895655315832
Description
Summary:碩士 === 玄奘大學 === 視覺傳達設計學系碩士班 === 105 === In the recent year, Since the popularity of computers and networks, When people need to transfer or get information, Interactive design become more and more important, especially to manipulate 3D objects with a combination of interactive mode for users, with a single-point and multi-point touch patterns directly on multi-touch screens, should be more human nature, intuitive interactive design and technology to create a better living environment. There are many navigation systems at the museum or exhibition hall, use 2D and 3D software used in touch screen to operate under conditions of education and the learning environment, the designer of the significance of how design can have back images easy to control for the users, therefore, this study was conducted on 30 Participants, divided into 3D experience 15 people and non-3D experience 15 people, through the total of 9 tasks to operate a 3D virtual object on desktop computer screen operation. During the experiment, the users wear a moving eye tracking instrument, for collect the objective eye movement data of the viewing color area, pattern area and shape area, while users rotating 3D object. In addition, after participants finishing tasks, the mental load questionnaire was completed at the end of the experiment, then interviews. Comprehensive objective eye movement data and subjective questionnaire data were analyzed with SPSS and Excel statistical software. The result shows, the "shape" was found to be the primary concern element for the user in manipulating the 3D object feedback area, while 3D experienced users found the color as a secondary concern, and non-3D experienced users found the pattern as a secondary concern. It is expected that the findings will be useful to the touch industries.