Summary: | 碩士 === 國立臺北教育大學 === 數位科技設計學系(含玩具與遊戲設計碩士班) === 104 === Abstract
"Icons" is widely used in interfaces on many platforms, it becomes the main role that convey their software's functions and features; however, the display of the softwar current condition is also as important as functions. The purpose of the study is to investigate and to evaluate the design of "Animated icons" which conveys a software's condition by motion.
This study created a total of 57 Animated icons, according to different platforms and functions. And the researchers would select 30 Animated icons through in-depth interviews and pre-tested in order to conduct a questionnaire survey on users' comprehension. The evaluation of Animated icons is based on ISO (International Organization for Standardization) graphical symbols, that recognition rate have to exceed 66.7%. The age of this study subjects are from 18 to 35, who often use the platforms on mobile or computer. The experiment started with a comprehension survey that participants have to recognize Animated icons. Then, the higher recognition rate of Animated icons will be tested by satisfaction survey, which could realize Animated icons’ meanings expression, design quality and symbols of dynamic images. The last experiment is a status requirement survey.
According to the comprehension questionnaire survey, this study found that the Animated icons with high recognition have many common features: they show the clear display on the current condition of the system with the supportive small images for recognition, and the dynamic effects are easy to recognize and associated with. In contrast, those are unrecognizable have some characteristics below: they have indistinct or meaningless dynamics as well as excessive definitions to users.
In the satisfaction questionnaire survey, the result indicates that the rate of reorganization has no direct connection to the degree of satisfactions. The tests are evaluated by three factors: meaning expression, design quality and symbolism. The Kinections with high evaluations illustrate these features: They can be easily connected to their definitions by users, and have the meaningful, supportive images; also, their dynamic effects are quite simply and not difficult to be understood. Besides, in the required reports from the users, the research found that users need the functions of a reminder more than the functions of feedback.
In conclusion, based on the research and evidence from the conducted tests, Animated icons do have a great effect in conveying the conditions of various interfaces. This study will provide good references for dynamic icon designers in the future.
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