A Path Reuse Method for Specular Surface Reflection in Monte Carlo Path Tracing

碩士 === 國立臺灣師範大學 === 資訊工程學系 === 104 === Physically based image synthesis aims to render realistic images. It is widely used in many industries, e.g., Computer-generated imagery (CGI) in the movie industry, 3D models preview in the architecture and the design industry, and of course, 3D scenes in the...

Full description

Bibliographic Details
Main Authors: Tang, Chang-Yu, 唐昌宇
Other Authors: Chang, Chun-Fa
Format: Others
Language:en_US
Published: 2016
Online Access:http://ndltd.ncl.edu.tw/handle/74055458258527275294
id ndltd-TW-104NTNU5392028
record_format oai_dc
spelling ndltd-TW-104NTNU53920282017-08-27T04:30:34Z http://ndltd.ncl.edu.tw/handle/74055458258527275294 A Path Reuse Method for Specular Surface Reflection in Monte Carlo Path Tracing 針對蒙地卡羅路徑追蹤鏡面反射之路徑重複使用方法 Tang, Chang-Yu 唐昌宇 碩士 國立臺灣師範大學 資訊工程學系 104 Physically based image synthesis aims to render realistic images. It is widely used in many industries, e.g., Computer-generated imagery (CGI) in the movie industry, 3D models preview in the architecture and the design industry, and of course, 3D scenes in the computer gaming industry. In the real world, the information of light is infinite; therefore, we must do sampling to estimate it. How to deal with the global illumination effect plays an important role in whether the rendered image looks real or not. There are many sampling methods that reveal different features of the scene. Bidirectional path tracing, which is one of the Monte Carlo path tracing methods, is known for its quick convergence; however, due to innate limitation, it cannot handle some difficult cases, such as specular-diffuse-specular (SDS) paths. In this thesis, we introduce an alternative path reuse method while facing the SDS problem during the operation. Chang, Chun-Fa 張鈞法 2016 學位論文 ; thesis 33 en_US
collection NDLTD
language en_US
format Others
sources NDLTD
description 碩士 === 國立臺灣師範大學 === 資訊工程學系 === 104 === Physically based image synthesis aims to render realistic images. It is widely used in many industries, e.g., Computer-generated imagery (CGI) in the movie industry, 3D models preview in the architecture and the design industry, and of course, 3D scenes in the computer gaming industry. In the real world, the information of light is infinite; therefore, we must do sampling to estimate it. How to deal with the global illumination effect plays an important role in whether the rendered image looks real or not. There are many sampling methods that reveal different features of the scene. Bidirectional path tracing, which is one of the Monte Carlo path tracing methods, is known for its quick convergence; however, due to innate limitation, it cannot handle some difficult cases, such as specular-diffuse-specular (SDS) paths. In this thesis, we introduce an alternative path reuse method while facing the SDS problem during the operation.
author2 Chang, Chun-Fa
author_facet Chang, Chun-Fa
Tang, Chang-Yu
唐昌宇
author Tang, Chang-Yu
唐昌宇
spellingShingle Tang, Chang-Yu
唐昌宇
A Path Reuse Method for Specular Surface Reflection in Monte Carlo Path Tracing
author_sort Tang, Chang-Yu
title A Path Reuse Method for Specular Surface Reflection in Monte Carlo Path Tracing
title_short A Path Reuse Method for Specular Surface Reflection in Monte Carlo Path Tracing
title_full A Path Reuse Method for Specular Surface Reflection in Monte Carlo Path Tracing
title_fullStr A Path Reuse Method for Specular Surface Reflection in Monte Carlo Path Tracing
title_full_unstemmed A Path Reuse Method for Specular Surface Reflection in Monte Carlo Path Tracing
title_sort path reuse method for specular surface reflection in monte carlo path tracing
publishDate 2016
url http://ndltd.ncl.edu.tw/handle/74055458258527275294
work_keys_str_mv AT tangchangyu apathreusemethodforspecularsurfacereflectioninmontecarlopathtracing
AT tángchāngyǔ apathreusemethodforspecularsurfacereflectioninmontecarlopathtracing
AT tangchangyu zhēnduìméngdekǎluólùjìngzhuīzōngjìngmiànfǎnshèzhīlùjìngzhòngfùshǐyòngfāngfǎ
AT tángchāngyǔ zhēnduìméngdekǎluólùjìngzhuīzōngjìngmiànfǎnshèzhīlùjìngzhòngfùshǐyòngfāngfǎ
AT tangchangyu pathreusemethodforspecularsurfacereflectioninmontecarlopathtracing
AT tángchāngyǔ pathreusemethodforspecularsurfacereflectioninmontecarlopathtracing
_version_ 1718519778342076416