3D Image Composition using Kinect System

碩士 === 國立交通大學 === 電機學院電信學程 === 104 === Chroma keying (scene composition) is a popular technique in TV and movie production. Typically, it merges the foreground from one scene with the background from another scene. The foreground is often taken in a virtual studio whose floor, wall and ceiling...

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Main Authors: Chen, Kuan-Yi, 陳冠諭
Other Authors: Hang, Hsueh-Ming
Format: Others
Language:zh-TW
Published: 2016
Online Access:http://ndltd.ncl.edu.tw/handle/36236013864470282300
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spelling ndltd-TW-104NCTU54350972017-09-06T04:22:12Z http://ndltd.ncl.edu.tw/handle/36236013864470282300 3D Image Composition using Kinect System 景深感應器的3D影像合成 Chen, Kuan-Yi 陳冠諭 碩士 國立交通大學 電機學院電信學程 104 Chroma keying (scene composition) is a popular technique in TV and movie production. Typically, it merges the foreground from one scene with the background from another scene. The foreground is often taken in a virtual studio whose floor, wall and ceiling are painted with a specific green color, so that the background can be easily replaced by another scene. Now, we like to do the same scene composition job on two arbitrary images. In this process, we need to extract objects from the foreground scene. Then, place the object (foreground) on the background scene. In this thesis, we use Microsoft Kinect 2 device to capture the foreground scene. The depth image produced by Kinect 2 facilitates the object extraction process. However, the captured depth map contains occlusion region and noises (missing depth pixels). We use an iterative median filter to remove the holes (missing pixels). In the foreground extraction, we adopt the popular Otsu’s method in the histogram domain. In addition, we adopt a “trimap” description of the object. A depth map is partitioned into 3 areas: background, foreground and unknown (between foreground and background). The unknown area is identified by the Sobel operator, which detects the object boundaries. We replace the background using the alpha channel technique. Because we derive a trimap for the foreground object, the “unknown” area on the final composition is the blended pixels of the foreground and background images. We found the visual results are more vivid and appearing. Hang, Hsueh-Ming Wang, Yih-Ru 杭學鳴 王逸如 2016 學位論文 ; thesis 58 zh-TW
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description 碩士 === 國立交通大學 === 電機學院電信學程 === 104 === Chroma keying (scene composition) is a popular technique in TV and movie production. Typically, it merges the foreground from one scene with the background from another scene. The foreground is often taken in a virtual studio whose floor, wall and ceiling are painted with a specific green color, so that the background can be easily replaced by another scene. Now, we like to do the same scene composition job on two arbitrary images. In this process, we need to extract objects from the foreground scene. Then, place the object (foreground) on the background scene. In this thesis, we use Microsoft Kinect 2 device to capture the foreground scene. The depth image produced by Kinect 2 facilitates the object extraction process. However, the captured depth map contains occlusion region and noises (missing depth pixels). We use an iterative median filter to remove the holes (missing pixels). In the foreground extraction, we adopt the popular Otsu’s method in the histogram domain. In addition, we adopt a “trimap” description of the object. A depth map is partitioned into 3 areas: background, foreground and unknown (between foreground and background). The unknown area is identified by the Sobel operator, which detects the object boundaries. We replace the background using the alpha channel technique. Because we derive a trimap for the foreground object, the “unknown” area on the final composition is the blended pixels of the foreground and background images. We found the visual results are more vivid and appearing.
author2 Hang, Hsueh-Ming
author_facet Hang, Hsueh-Ming
Chen, Kuan-Yi
陳冠諭
author Chen, Kuan-Yi
陳冠諭
spellingShingle Chen, Kuan-Yi
陳冠諭
3D Image Composition using Kinect System
author_sort Chen, Kuan-Yi
title 3D Image Composition using Kinect System
title_short 3D Image Composition using Kinect System
title_full 3D Image Composition using Kinect System
title_fullStr 3D Image Composition using Kinect System
title_full_unstemmed 3D Image Composition using Kinect System
title_sort 3d image composition using kinect system
publishDate 2016
url http://ndltd.ncl.edu.tw/handle/36236013864470282300
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